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  • Apply textures using UV projectors
  • Apply physical Create, edit and apply materials and lights
  • Visualize the 3D scene in OpenGL viewports
  • Create multiple cameras and adjust their position and parameters.
  • Organize the scene objects into hierarchies of groups
  • Set Physical Sky options and see an interactive representation of the Sky settings in the OpenGL viewports.
  • Fully customizable layout with the ability to save layouts.
  • Libraries of preset geometry, scenes, materials and layouts.
  • Fast interactive preview (Maxwell Fire), for interactively rendering your scene and displaying your changes in real time.
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