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For a further description about those environment options and how to control them, please see the Constant Dome, Physical Sky and Image Based Lighting (IBL) sections.

 

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The Environment panel in Physical Sky mode with the GPS Earth Globe opened for custom positioning

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One feature that is exclusive to Studio and not available in all plug-ins is the interactive Sky Globe. Some plug-ins with unrestricted SDKs have implemented the Sky Globe feature, like Rhino or SolidWorks.
The Sky Globe allows you to interactively rotate the Earth in the display to change to a different location. Use Alt + LMB to rotate and Alt + RMB to zoom in/ out.
The shortcut key K enables or disables the sky representation in the viewport. The interactive preview of the sky in the Studio viewport will give you a very good indication of what it will look like in the final render. It will change its illumination/ coloration based on location/ time and it will also change if you adjust any camera setting that affects how much light reaches the "film" (ISO, f-Stop, Shutter speed).
The viewport shows the geographical directions (N, E, S and W) by means of a compass located in the bottom left corner. The sun is represented by a small yellow sphere. When the sun is below the horizon, the yellow sphere fades to black. 

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Adjusting the location using the Earth Globe

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The limitations of the demo version include limited resolution and a red watermark in the generated HDRI map, and once you create your IBL environment for Fire, it is always converted to a white dome when the scene is launched in Maxwell Render.
By purchasing the full version you will disable these limitations, and be able to create full resolution HDRI maps and store them to disk to be used in your renders.
For more information or support about this tool, please contact Lightmap, or visit http://www.hdrlightstudio.com. 

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Creating a custom HDR environment with HDR Light Studio

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