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Transmittance
This parameter controls the color of the light when it passes through a transparent material. Choose a Transmittance color by clicking on the color picker, or specify a texture by clicking on the texture button. The Transmittance color represents the color of the light when it has reached the Attenuation distance (see below).
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Note: Dispersion must be enabled in the Material Properties panel; otherwise the Abbe parameter in the BSDF will be grayed-out. Because dispersion generally takes longer to render, it is disabled by default. See the Global Material Properties section. |
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