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The Maxwell Render scripting engine is based on ECMA standards (like other popular scripting languages such as Javascript and Actionscript), and provides default compatibility with these standards. The script editor in Maxwell Render also contains a Debugger, including breakpoints, searches, info about the variables, and more.
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The Debugger window |
Write a script in a simple text editor, save it with the .ms extension or even with the .js extension, and run it in Maxwell Render using the Run Script button in the Render Toolbar. It is also possible to launch a script through the command line using the argument -script:script_path, or to directly write a script in the Script Editor in the Script Tab.
You can choose between several example script pre-sets for the most common tasks.
These script pre-sets are available from the main menu (Scripting menu\ Scripts).
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