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Each folder represents a Layer, which are stacked vertically one on top of the other, similar to layers in a 2D image editing application. Please see the Stacking Layers section for more information about this. 

  

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The Layers tree

2. Material Preview

This window allows you to get a quick preview of the material while you are editing it. When you are changing your material parameters, double-click in the preview sample image to refresh the preview with the new parameters, or click on the Refresh Preview button (green double-arrow icon), and Maxwell Render will compute a preview of your material. During the preview, the green icon will be replaced by a red square icon, to indicate that it is calculating your preview. 

  

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The Preview window

3. BSDF Properties

Contains the parameters to control the main optical properties for each material component.

  

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The BSDF properties of a material

4. Surface Properties

Parameters to control the surface properties of a material. The material components section also contains various buttons to control the aspect of the material and material editor.

  

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The Surface properties of a material

5. Subsurface Properties

Parameters to control the subsurface scattering (SSS) properties of a translucent material. 

  

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The Subsurface properties of a material
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