Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

The Material Editor (and the whole material system) is one of the most important components elements of Maxwell Render™. It provides a powerful set of parameters for advanced editing of a Maxwell material.

The Maxwell Material Editor offers real-world parameters that define the materials in a natural and accurate way. It is possible to create Sub-Surface Scattering effects (see below), thin layers, light-emitting materials and advanced stacked materials. A material in Maxwell Render can consist of have several layers, one stacked above the other much like layers in an image editing application, and each layer represents a material itself (that could be composed by several components).

This makes it very easy and intuitive to create interesting and complex materials, such as a rust material showing through a car paint material, or applying a logo on top of a combination of different materials. A large library with thousands of free, ready-to-use materials is also available.

  

Center

The Maxwell Material editor as it is seen in Studio and in the MXED (Material Editor standalone). In this example you can see a material composed by two different layers (two completely different materials: green glass and metal)

Editing Materials in plugins, Maxwell Studio, MXED

...

Parameters to control the internal behavior in it is a translucent material, what is known as subsurface scattering Sub-Surface Scattering (SSS). 

  

Center

The Subsurface properties of a material

...