Image courtesy of Jonathan Catalan
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MAXWELL
Improvements
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- Performance of motion vector improved
- Now it is possible to display the value of the hovered pixel in different color modes and depths
- When resuming an mxi it is now possible to render using more than 64 threadsspecify not only the new sampling level but also the new time
Bugfixes
- Fixed pretessellated displacement with multimaterial meshes
Fixed potential crash with color Multilight if an emitter slider is set to zero
Fixed bug with grass distribution applied to mesh with many polygons
Fixed bug with flipping normal map and motion blur
Maxwell Studio / MXED
Improvements / New Features
- Loading large MXS some scenarios of scenes with references with instances in Fire
- Fixed override materials doesn't affect referenced MXMs if the path is missing
- Fixed error reading some parameters of sky files
Studio/MXED
New Features
- "Convert to mesh" to convert instances in meshes
- "Convert to MXS reference" to convert a selection of objects into an MXS reference file and import it into the scene automatically
Improvements
- Loading large mxs files with deep hierarchies is much faster now
Bugfixes
- Fixed loading Loading dxf files with invalid triangles
- Cancelling "export selection to MXSmxs" was not working
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- Potential crash displaying grass blades
Network
Improvements
- General stability improved
- Improvements in log system
Bugfixes
- Resume of cooperative jobs could fail
- Elapsed time display error in finished jobs
- Lock aspect ratio button in the job wizard was not working properly
- Check dependencies in batch mode could fail
MXIMerge
- Updated to keep compatibility
SDK
- New SDK uploaded