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- AGS (from Architectural Glass Solution): it generates a glass without refractions (so you only have reflections) that renders very fast; it's good for glasses in a frame.
- Opaque: simple opaque material that allows controlling the color and shininess of the material with very few parameters.
- Transparent: you can generate transparent materials like glass, frosted glass, water, ice, diamond, emerald,...
- Metal: shiny or rough aluminium, 24K jewlery gold, mirror,...
- Translucent: materials with subsurface scattering (SSS) can be tricky to setup; this assistant tries to make it easier; you have some presets like red wax, silicone gel, milk, honey,...
- Car Paint: an easy way to create a good looking car paint with flakes, top coat, etc.
- Hair: this material is meant to work with our hair primitive which is used with tools like Hair and Fur, etc.
- TableBrdf: this is a connexion to use MERL Materials database (TableBRDF)
- XRite AxF Material: this is a connection to use X-Rite AxF Materials
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