Version 4.2.0.3 - 8 Feb 2018
New features:
- Maxwell 4.1.0.3 MXIs supported.
- New Triangle ID channel supported.
Version 4.1.0.1 - 8 Jun 2017
New features:
- Maxwell 4.1.0.3 MXIs supported.
Version 4.0.1.1 - 22 Mar 2017
New features:
- Maxwell 4.0.1.1 MXIs supported.
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Version 4.0.0.5 - 10 Oct 2016
New features:
- Maxwell 4.0 MXIs supported.
Version 3.2.1.5 - 13 Jul 2016
New features:
- Maxwell 3.2.1.5 MXIs supported. Backwards compatibility was broken.
Version 3.2.0.0 - 05 Oct 2015
New features:
- Maxwell 3.2 MXIs supported.
- New Reflectance channel supported.
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- Shadow channel layer duplicated when MultiLight is disabled.
- Spotlight names are always "Other".
New features:
- Maxwell 3.1 MXIs supported.
Version 3.0.0.0 - 27 Nov 2013
New features:
- Maxwell 3.0.0.0 MXIs supported.
- UV and Custom Alpha channels supported.
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Version 2.7.20.0 - 31 Oct 2012
New features:
- Bit-depth dialog (Windows) saves previous bit-depth used and asks if the dialog should be displayed again during the session. Unchecking the option, the dialog will not be shown again until Photoshop is restarted.
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Version 2.7.10.0 - 16 Aug 2012
New features:
- Maxwell 2.7.10.0 MXIs supported.
- Plug-in is Photoline compatible now.
Version 2.7.0.0 (Jun 18th 2012)
New features:
- Maxwell 2.7.0.0 MXIs supported.
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Version 2.6.10.0 (Jan 27th 2012)
New features:
- Maxwell 2.6.10.0 MXIs support.
- SaveSwatchesRGB.jsx script added. Script that saves the current swatch set to an .aco (Adobe Color) file, converting all swatches to RGB format. The result .aco file can be used from the Maxwell Render SDK python bindings to create a set of materials based on the user's Photoshop color swatches.
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Version 2.6.0.0 (Nov 2nd 2011)
New features:
- Maxwell 2.6.0.0 MXIs support.
Version 2.1.0 (Aug 18th 2010)
New features:
- Maxwell 2.1 MXIs support.
- Photoshop CS5 support.
- Mac OSX 64 bits support (but bitdepth selector and About menu).
- Added multishadow support (problems with old MXIs shadow buffer).
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Version 2.0.3 (Mar 29th 2010)
Official release
New features:
- All layers but motion layer don't use transparency.
- Add a Background Mask layer. Is the alpha inverted to allow the users change the background.
- Alpha extra layer is corrected with an experimental gamma (1.39) to compensate a Photoshop bug that occours when the user copies the alpha layer into a layer mask asociated to a layer.
- The light buffers are loaded in the correct order to match with the Maxwell Multilight sliders order.
- The Environment light layer (if exists) is named "Environment" instead of "Light_Environment".
- About dialog available.
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Version 2.0 RC1 (Mar 2nd 2010)
New features:
- Motion buffer included.
- The alpha channel (if existing) is applied as a transparency to all layers.
- The motion buffer has its own alpha.
- The extra buffer layers are hidden (CS4).
- The render buffer layer is hidden, unless the .mxi only contains a render buffer.
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