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Version 4.2.0 -
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09 Feb 2018
Changes:
- Improved. FIRE voxelisation time can be much shorter now, which improves the FIRE workflow.
- Added (but Disabled) new plugin Preferences tab "GPUs" - Here user can control which GPUs are used by the Maxwell Render engine. It will be enabled when the feature becomes available in Maxwell.
- Added Triangle ID channel formats to the Output Channels.
- Added Object ID color export for items.
- Added Object ID color picker in Maxwell Item Parameters.
- Added Material ID color export for materials.
- Added Material ID color picker in Material parameters editor.
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- Built With Maxwell SDK 4.1.1.1.
Changes:
- Maxwell Light Dialog - control precision was changed to 4 digits (to provide fine control over small values).
- Default Grass Type was changed to "Flat".
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