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  • AGS: special transparent material useful for speeding up interior renders - see the Architectural Glass Solution (AGS) page for details.
  • Car paint: for creating multilayered paints such as metallic car paint.
  • Metal: all kinds of metals.
  • Opaque: any kind of opaque, diffuse or shiny materials such as solid plastics, shiny wooden floors, concrete etc.
  • Translucent: all transparent and semi-transparent materials which are translucent - plastics, marble, milk. This one does not look very easy at first, but it actually simplifies the creation of translucent objects. Learn more in Translucent assistant page.
  • Transparent: all transparent glass and plastic materials which are not translucent (they do not have subsurface scattering).
  • Hair: useful for hair, fur.
  • Xrite AxF Material: This allows to load handle an Xrite AxF material. Check the X-Rite AxF Material page for more information.
  • TableBrdf: It allows loading a material from the MERL (Mitsubishi Electric Research Laboratories) BRDF database, also called TableBrdf materials. Please, check the MERL Material (TableBRDF) page for more information.

In order to learn more about the assistants, you can check this page: Material Assistants