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- Linux supported.
- OSX supported.; (check this page for having a reference)
- Improved emitter sampling and triangle artifact solved.
- Fixed crash with emitters and instances with motion blur.
- Fixed Stack overflow on high-depth voxelizations.
- Fixed clipmaps issues.
- Improved BVH copy to GPU.
- Fixed memory crash with disabled BSDFs.
- Fixed crash when a coating is on a non active BSDF or when having a material with mixed active and non active BSDFs.
- Fixed Z channel through clipmaps. Normals channel has bad values in areas with no geometry.
- Fixed crash using default material in nogui mode.
- Fixed crash in scenes with no emitters (i.e. sky dome).
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- Fixed layer transparency values updated wrong in interactive mode (GPU).
- In scenes in which the paths need a high number of bounces now it can be solved withouth affecting performance (GPU).
- [OSX] Fixed load of asset references.