Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • Blending Factor: Blend percentage of the current procedural with the result of the procedurals below in the stack. 
  • Number of elements in U and V: Defines the number of squares in horizontal and vertical direction that compose the sample tile. 
  • Color 0 and 1: Defines the colors for the squares. Uses black, white or grey tones when the checker is used as a mask texture. 
  • Transition sharpness: Defines the sharpness/blurriness of the squares transition. Values vary from 0.0 to get a blurry transition up to 1.0 for a crisp sharp transition. 

Image RemovedImage Added

The Checker procedural parameters panel

...