Stack! Studios // www.stack-studios.com
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- Type: This combo allows you to specify which environment mode you want for your background, between: HDR image, the Active Sky(constant or physical) or Disabled.
- Map: Select the MXI, HDR or EXR map to be used.
- Intensity: Adjust the intensity of the map to increase or decrease its contribution to scene background.
- Scale: Scale the current map.
- Offset: Rotate the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360° (full turn).
Reflection
- Type: This combo allows you to specify which environment mode you want for your reflections, between: HDR image, the Active Sky(constant or physical), the same used for Background or Disabled.
- Map: Select the MXI, HDR or EXR map to be used.
- Intensity: Adjust the intensity of the map to increase or decrease its contribution to scene reflections.
- Scale: Scale the current map.
- Offset: Rotate the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360° (full turn).
Refraction
- Type: This combo allows you to specify which environment mode you want on your refraction, between: HDR image, the Active Sky(constant or physical), the same used for Background or Disabled.
- Map: Select the MXI, HDR or EXR map to be used.
- Intensity: Adjust the intensity of the map to increase or decrease its contribution to scene refractions.
- Scale: Scale the current map.
- Offset: Rotate the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360° (full turn).
Illumination
- Type: This combo allows you to specify which environment mode you want for your illumination, between: HDR image, the Active Sky(constant or physical), the same used for Background or Disabled.
- Map: Select the MXI, HDR or EXR map to be used.
- Intensity: Adjust the intensity of the map to increase or decrease its contribution to scene illumination.
- Scale: Scale the current map.
- Offset: Rotate the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360° (full turn).
Kenny Syverson