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Clone geometry, create instances, create triangle groups, create UV sets, group/ungroup objects, load RealFlow particles (in .bin or .pd formats) or procedural objects (RFMeshes or RFParticles). See the Attributes Panel: Object Attributes panel page for a deeper description.
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Create a new camera, clone the selected one or delete it. Set a camera as Active, and hide/unhide, block/unblock a camera to prevent accidental editing.See the Attributes Panel: Camera Attributes panel page for a deeper description.
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