...
- Scale: Scales pixel dimensions of output image by the factor shown here. Useful for creating quick draft renderings at lower resolutions
- Image Format: The image file format that the Maxwell render will be saved in. The image file format and bits-per-channel (BPC) are selected from the pull-down menus to the right. Not all BPC options are available to all image formats.
Tonemapping
All tonemapping parameters are non-destructive, and can be interactively adjusted during or after rendering in Maxwell.
- Color Space: Specifies the color space for the rendered image. Available color spaces include sRGB, Adobe RGB 1998, Apple RGB, NTSC, and many others. This parameter may be adjusted interactively in Maxwell while rendering.
...
- .
- Temperature: The image White Point (lower K values yield a "cooler" image; higher values "warmer"). See Camera white balance.
- Burn: Parameter to control the highlights in a render. Lower burn values will decrease the intensity of the highlights to avoid “burned out” areas in the image. In most cases this parameter should be left at default. Lowering it too much may produce unnatural looking images. This parameter may be adjusted interactively in Maxwell while rendering.Image Format
- Monitor Gamma: Maxwell Render internally uses a gamma of 2.2 to convert from spectral space to the RGB color space. This parameter is used to control the gamma conversion. Lower gamma values darken the image, while higher values lighten the image. Note that you can control this parameter interactively while rendering in Maxwell. This parameter may be adjusted interactively in Maxwell while rendering.
- Sharpness: Enables antialiasing. If an image exhibits moire effects around fine repetitive lines, try enabling with a low the sharpness value.
Channels
These options are used for advanced image compositing. See Channels.
...
Custom Alpha Channels allows for creating an unlimited number of mask channels for each rendering. Each channel can include any a combination of layers, individual objects, and/or materials. Channels defined here may also be used to define regions for Extra Sampling. See Render Options.
...