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  • Scale: Scales pixel dimensions of output image by the factor shown here. Useful for creating quick draft renderings at lower resolutions.
  • Render Area Rect: When form•Z's Render Area Rectangle is enabled, controls whether the image subregion is rendered at true size (Actual Size) or is blown up to fill the full image frame (Enlarge).
  • Image Format: The image file format that the Maxwell render will be saved in. The image file format and bits-per-channel (BPC) are selected from the pull-down menus to the right. Not all BPC options are available to all image formats.

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Custom Alpha Channels allows for creating an unlimited number of mask channels for each rendering. Each channel can include a combination of layers, individual objects, and/or materials. Channels defined here may also be used to define regions for Extra Sampling. See Render Options.

Example: In the screen capture above, three additional channels will be created for each rendering. "Custom A" will include all objects on layers Window Frames, Railing, and Concrete, as well as the independent objects Exterior Light 1 and Exterior Light 2, and any objects that have been assigned the material Water.

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