Version 3.0.12 - April 29th 2014
Changes
- added support for Maya 2015
- creating a new custom alpha channel adds the currently selected objects to the channel
- added a shelf button which allows custom alpha channel mappings to be edited on several objects at once
- added missing Maxwell scatter parameters
- when a custom alpha channel is renamed, its name is updated in all the scene nodes which were using it
- pack'n'go now copies texture files used by referenced MXM materials, files used by RFRK nodes and file sequences used by animated textures and MXS references
Fixes
- Maxwell scatter density, scale and rotation maps weren't exported
- wrong defaults and ranges for scatter variation and rotation parameters
- correlated color emitters were exported as XYZ and vice-versa
- the time input of the sea node was replaced with the default value when loading a scene
- wrong unit for the time of the sea node (frames were passed as seconds)
- incorrect scale and density range exported for Maya fluids
- incorrect displacement presets for RealFlow and Modo
- the plug-in was incorrectly adding the frame number to ABC files used by the RFRK particle node
- realflow BIN meshes were displayed incorrectly in the viewport
- bogus values in the displacement-related dropdowns in the material attribute editor
- incorrect camera target (and therefore DOF) if the linear unit was set to something other than centimeters when the camera was created
- incorrect lighting and normal mapping for objects with Maxwell materials in Viewport 2.0
- MXM import ignored emitter projection textures
Version 2.7.18 - June 3rd, 2013
Changes
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