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Automatic scene conversion is just the beginning. If you want to use the full power of the Maxwell powerengine, you have to set at least some of the Maxwell parameters and most of the Maxwell materials manually. The modo plugin attaches Maxwell parameters to the modo scene items, and provides its own Maxwell items for the better integration. With the attached Maxwell parameters you can fine tune the modo items (camera ISO, shutter speed, object visibility, etc.), and for more complex tasks you can add our Maxwell items. Currently the plugin provides two five Maxwell items: Maxwell Extension Object, Maxwell Referenced MXS, Maxwell Environment, Maxwell Texture and Maxwell MXM. These items are tightly integrated into modo. With Maxwell Extension Object you have access to the Maxwell geometry plugins from inside modo. Maxwell Referenced MXS is a great way to add details to your scene without extra resources. With Maxwell Environment item you can control the environment settings just like in Maxwell Studio, and you can also use the advanced Maxwell Physical Sky inside the modo render engine! Maxwell MXM item provides great control over the referenced MXM materials.

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