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The following settings are system-level; they apply to all open projects. (They are saved at the end of a form•Z, and restored upon the next launch of the application.)

Quality

  • Threads: How many threads will be spawned by Fire. Setting this to zero will cause Fire to auto-detect and render using all available CPU resources.

    Info

    For systems with four or more cores, (number of physical cores - 1) is recommended for the best balance between interface responsiveness and rendering speed. 0 is recommended for machines with two cores or fewer.

  • Time: Time is the maximum time Maxwell will render before stopping, in seconds.
  • Sampling Level: Rendering will also stop if it reaches the specified Sampling Level (if it is unable to reach the specified SL before the Time has been met).
  • Viewport Dims:
    • Scalable: When the Fire palette is resized, the display image will expand to fit the palette. (The Fire image buffer will be resampled to the size of the Fire palette.)
    • Fixed 1:1: The image displayed in the Fire palette will have the same pixel dimensions (horizontal and vertical) as the Fire image buffer maximum resolution setting.
    • Fixed 2:1: The image displayed in the Fire palette will have 2x pixel dimensions (horizontal and vertical) as the Fire image buffer maximum resolution setting.
  • Resolution: The maximum number of pixels (horizontal or vertical) for the Fire image buffer.

    Info

    For systems not licensed with Maxwell Render Suite, resolution is limited to 720 pixels.

Maxwell Features

Enable or disable memory- or processor- intensive rendering features. Disabling features may help to speed renderings, and avoid out-of-memory issues in 32-bit applications (form•Z for OSX and form•Z for Windows 32-bit.)

The 'Display' settings here only affect display in Fire, not in exported scenes.

 

Save Image Button

  • Save Dialog: When the  button is clicked, a standard file save dialog will be invoked to specify where the image should be stored.
  • Snapshot: When the  button is clicked, the image will be automatically saved with a unique name alongside the current project (in a subfolder, if specified).
  • Format: Specify Image format.