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  •  MATERIAL EDITOR
    • New displacement presets to make it easier to handle displacement maps created in different sculpting applications such as Mudbox or Zbrush.
    • material preview window can be resized to predefined sizes
    • Preference to display the material editor in a vertical layout
    • Matte & shadow flags of materials can be changed in a selection of materials at the same time
    • Materials can be renamed inside the material editor

 

  • - TEXTURE PICKER
          *
      • Added Hue control for the Texture Picker
          *
      • Added rotation and mirroring controls to the Texture Picker

     

     

    Network

    • More stability
    • "-nogui" flag works as true no gui application and does not need an Xserver in linux
    • Implemented a system to avoid there is more than one manager running per session using the same port range. If the user wants to bypass this system he can launch the manager with the flag "-multiplemanagers"
    • SL Update" is not greyed out in Batch network render mode
    • Sockets handling improved
    • Now when send dependencies is not checked and the paths are not network paths the app asks to continue instead of cancelling the job wizard
    • Fixed "release node" function was not working properly in some cases
    • Now when the user clicks "release node" it asks the user if the current job should finish first
    • "reset_all" and "reset_node" are much more robust now
    • Missing paths handling improved