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Major new features and improvements
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- Procedural textures
- Custom Sun Radius for both Constant Dome and Physical Sky System
- Fast GPU-driven Multilight preview
- Improved Fire voxelization
- New Lenses: Pin hole, Orthographic, Spherical and Cylindrical
- Material Assistants
- Double-sided materials
- Custom Alpha channel per object
- UV and Deep channels
- On-the-fly Booleans in render time
- Blockable emitters
- Image projectors
- Maxwell Volumetrics
- Maxwell Sea
- Maxwell Scatter
- Pixar Open SubDivision in render time
- Improved and accelerated Motionblur
- Alembic format support
- 10 render nodes per Full license
Minor new features and improvements
Render Engine
- OpenEXR 2.0 support
- Half Float EXR support
- Histogram
- Wireframe shader (exposed as a procedural texture)
- Overlay text
- Pure non gui mode in linux (no need to have a X-server running or to run a virtual frame buffer)
- MaxwellMesher upgraded to take advantage of the new mesh generator in RealFlow Renderkit V3.
- New opacity attribute per object
- New normals backface culling attribute per object
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