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  • Procedural textures
  • Custom Sun Radius for both Constant Dome and Physical Sky System
  • Fast GPU-driven Multilight preview
  • Improved Fire voxelization
  • New Lenses: Pin hole, Orthographic, Spherical and Cylindrical
  • Material Assistants that ease the material creation and editing 
  • Double-sided materials 
  • Custom Alpha channel per object
  • UV and Deep channels 
  • On-the-fly Booleans in render time
  • Blockable emitters 
  • Image projectors
  • Maxwell Volumetrics: Constant, Noise and Particle-driven fields 
  • Maxwell Sea
  • Maxwell Scatter 
  • Pixar Open SubDivision in render time 
  • Improved and accelerated Motionblur 
  • Alembic format support 
  • 10 render nodes per Full license 

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