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- Scatter uses very little storage space. A form•Z project with many scattered objects will be pretty much the same size as one without (other things being equal).
Using Scatter will not affect performance of form•Z during modeling in any way (compared with, for instance, millions of components).
Scatter can consume a great deal of memory when it is rendered. Fire rendering with a lot of Scatter objects on formZ 7 OSX (32-bit) or Windows 32-bit can lead to out-of-memory issues. Use the formZ 8 OSX (64-bit) or Windows formZ 7/8 64-bit versions to eliminate this restriction.
However, rendering in Maxwell Render (standalone renderer) will use all the memory available on your system, so rendering very complex scenes is possible.
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