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This panel allows you – among other things – to adjust the exposure of your image during rendering and after the render has finished. The changes are displayed interactively in the Preview Image and will be reflected in the main render with each render update. From here you have control over the camera that will perform the render, its resolution, render regions and the exposure.

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Macro shortcutWhat it replaces with
%benchmark%current benchmark value
%burn%current Burn value from Tone mapping options
%camera%name of the active camera
%cameraresponse%model of sensor regarding the colors response
%colorspace%color space used for the render
%whitepoint%value in Kelvin degrees for the white point in the image
%currentsl%current SL (therefore this value changes with each SL update)
%date%current date in MM.dd.yyyy format. Can also be used: %yy% (year) , %mm% (month) and %dd% (day)
%finalsl%final SL reached
%gamma%current Gamma value from Tone mapping options
%iso%ISO value from Camera options
%resolution%resolution of the active camera. Can also be used: %width% and %height%
%scenename%the name of the MXS file that's currently rendering
%scenepath%full path of the MXS file
%sharpness%sharpness value from Tonemapping options
%shutter%shutter speed from Camera options
%temp%full path of the temp folder of the OS
%time%current time in HH.mm format. Can also be used: %hh% (hour) , %min% (minute) and %sec% (sec)
%timepassed%time passed since render started
%version%current engine version

%objectscount%

%meshescount%

%polycount%

number of objects, meshes and polygons in the scene

 

Position 

Sets the position of the text, at the top or bottom of the image. 

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