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With this parameter you can choose whether UVs should be applied to the mesh or not . If you do not want to add these coordinates, click on “None”and how.
Load texture
To visualize the attributes from UVW Mapping it is necessary to load a texture. This function calls the OS’s file browser and loads any grey scales or colour maps.
Texture
Toggle the texture’s visibility. The "File" option requires a previously loaded image.