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This menu allows you to define the fluid’s behaviour:

  • → “Gas” particles are used to simulate fluids like air.
  • → “Liquid” is RealFlow’s standard setting and provides parameters for all watery or high-viscous substances.
  • → “Dumb” particles are often used for spray or foam. These particles cannot react with each other and will not be affected by other emitters.
  • → “Elastics” can be used for effects like jelly-like fluids or expanding an contracting substances.
  • → “Script” lets you write your own fluid behaviour with Python scripting.

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Please enter a value to stop emission at a certain amount of particles. "Max particles" is based on the total amount of emitted particles. Let's say you have entered "50,000". If there are currently 1,000 particles in your scene, but you have already deleted 49,000 particles RealFlow will stop the emission. Here you can read how to use this parameter to → stop particle emission: → "Quick Start Workflows - Stopping Particle Emission".