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RealFlow does not only provide a convenient method to create plain previews from the viewports, but also to render images and movies in studio quality. With FIRE you can evaluate the look of a scene together with materials and a physically correct lighting system in realtime:

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This parameter is only available with “Material” set to “From Node”. Higher settings will blur the specular highlights. Please avoid exaggerated settings. Accepted values range from 0 to 100.

UV channel

Particle attributes like velocity can be rendered:

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  • Let's say you have a low-resolution fluid simulation with 50,000 particles.
  • Now you enter a value of 10 and RealFlow will add 10 x 50,000 new particles to the render.
  • Please visit the → “Foam Rendering” where you will learn how to use the “MultiPoint” feature.

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