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  • manipulate emitters, particles and objects
  • record changes in position or rotation
  • activate and deactivate nodes on demand
  • emit particles from surfaces
  • shift particles between emitters
  • do everything to customize a simulation.

 

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Simulation Flow” scripts and graphs are saved together with the scene. We recommend storing your simulation programs in a save place anyway.

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  • Reposition the “Circle” emitter with the W key to make its particles collide with the inside of the vase.
  • Resize the vase with R.
  • If you change the “Circle” emitter's → “Resolution” please use exactly the same value for the “Container” node to avoid instabilities.


Proceed as follows (see image above for the result):

  • Right-click on “FramesPre” and choose “Add Script”.
  • A new script appears, named “Script_embedded_” followed by a number.
  • In the right area of the panel you will also see a new tab with exactly the same name. Click on this tab to open the script editor.

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Now, drag the script from the events tree's “FramesPre” to “StepsPre” and simulate again. The simulation performs much slower, but the result is more accurate. The reason is that the script is not executed once when a new frame starts, but each time a new substep begins. The actual number of executions depends on your “MIN substeps” and “MAX substeps” settings in the → “Simulation Options”Simulation Options.