Here you define how textures will mapped onto the mesh's geometry.
UVW Mapping
With this parameter you can choose whether UVs should be applied to the mesh or not. If you do not want to add these coordinates, click on “None”.
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Here you define how textures will mapped onto the mesh's geometry.
With this parameter you can choose whether UVs should be applied to the mesh or not. If you do not want to add these coordinates, click on “None”.
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