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In order to change the simulation's start please enter a (positive) frame number here. The start frame will be displayed in the “Timeline Bar” as a black number. During → playback, this field defines the point in time when → playback will start.
D) Timeline Bar and Timeline Slider
The length of the timeline bar is adjusted dynamically, and depends on the “Simulation Stop Frame” (see below). The grey rectangle is the timeline slider, and you can move it back and forth to scrub the timeline. Please bear in mind that real-time playback is not always possible – in particular with very high particle or object counts.
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This field contains the frame when → playback stops. If a scene contains imported objects “Playback Stop Frame” is set to the frame of the last animation key. This can also be 0, and in this case playback will not start. “Playback Stop Frame” can be different from “Simulation Stop Frame”, but not greater.
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Here you can enter the frame when the simulation process will stop automatically. Of course, it is possible to interrupt a simulation at any time, and resume by clicking on the → “Simulate” “Simulate” button. The maximum stop frame is 999,999,999.
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In the first two cases, the previously cached data can be loaded with this button or the Alt + U shortcut. If the files' location has changed you have to reconnect the scene's nodes to the files via → “Export Central” “Export Central” or restore the original location.
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