The "Display" panel is not just a handy method to switch an object’s visibility on and off, it also provides some features to repair and visualize normals. This can become very important if you have to check inside or outside collision methods or fix errors.
Please also take a look at the "Quick Start Tutorials" chapter for more information about "Using Textures" and "Wetmap Creation".
Visible
Use this function to turn the object’s visibility on or off.
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