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Sometimes you do not want a simulation to start from zero, but the objects should have some initial velocity. With this parameter you can assign such a behaviour by simply entering positive or negative values. Please keep in mind that “@ Velocity” directly determines the body’s trajectory. A value of [ 2,0,0 ], for example, creates a linear motion along the positive X axis. The unit is metres per second [m/s].

@ Rotation W

This parameter actually works the same way as “@ Velocity”. Instead of an initial velocity, you can add an initial rotation and it is mostly used to avoid a uniform look. You also have three values and each one is measured in degrees per second [deg/s]. Negative angles are also accepted.

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