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RF-2527 Improvement - Access to Maxwell sun rotation from Python, Graphs and XML.
Limitations
Caronte
RF-514 Limitation - Interaction with planes is not good
Caronte integration
RF-1568 Limitation - A node of type HY_Domain in cache mode doesn't affect neither rigid nor soft body objects.
Commands
RF-1330 Limitation - Commands organizer should accept graphs
FLW read/write
RF-2170 Limitation - The option "Selection Highligthing" from the menu "View->Show" is not saved with the project.
RF-2169 Limitation - The options to hide/show the nodes of the scene from the menu "View->Show" are not saved with the project.
General
RF-160 Limitation - Scene Animation.SD doesn't hold new objects created during the simulation.
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RF-156 Limitation - Maximum number of threads is 128
Graphs
RF-1988 Limitation - FieldSave node cannot save several fields inside a single file. Unlike FieldRealLoad.
Grid splash & Foam
RF-562 Limitation - Mist can't be created for Splash&Foam and Wet&Foam nodes.
Grid wet & Foam
RF-562 Limitation - Mist can't be created for Splash&Foam and Wet&Foam nodes.
Hybrido
RF-1568 Limitation - A node of type HY_Domain in cache mode doesn't affect neither rigid nor soft body objects.
Hybrido fluids
RF-300 Limitation - Proxy files cannot be exported with the GridDomain on cache mode
Hybrido mesh
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integration
RF-2378 Limitation - Liquid-Hybrido secondary emitters and Liquid-Particles emitters are ignored for meshing when added to a HY_Mesh.
Maxwell Integration
RF-1735 Limitation - RealFlow crashes during Maxwell voxelization when memory is exceeded
Object emitter
RF-146 Limitation - Object Emitter in vertex or faces mode does not export the selection
User interface
RF-2170 Limitation - The option "Selection Highlighting" from the menu "View->Show" is not saved with the project.
RF-2169 Limitation - The options to hide/show the nodes of the scene from the menu "View->Show" are not saved with the project.
XML import/export
RF-333 Limitation - Initial State for objects cannot be reused when exporting scene as XML because it is embedded into the .FLW file.
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