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  • RealFlow | Cinema 4D is able to mesh Thinking Particles. Simply drag a "Fluid" group to Mesher > Mesh > TP Group.
  • The Thinking Particles from RealFlow | Cinema 4D can also be used in 3rd party tools if they provide an appropriate interface.

PyroCluster

A connection to PyroCluster can be established with a few clicks:

  • Create a "Particle Geometry" object (Simulation > Thinking Particles)
  • Open Simulate > Thinking Particles > Thinking Particles Settings... and look for the "Fluid" group you want to use with PyroCluster.
  • Drag the "Fluid" group to Particle Geometry > Particle Group
  • Apply a "PyroCluster" shader to the "Particle Geometry" object.
  • Add an "Environment" object and attach the "PyroCluster - Volume Shader".