Convert the RealFlow | Cinema 4D particles into Thinking Particles:
- Fluid > Particles > Create Thinking Particles
The connection to PyroCluster can be established with a few clicks:
- Create a "Particle Geometry" object (Simulation > Thinking Particles)
- Open Simulate > Thinking Particles > Thinking Particles Settings... and look for the "Fluid" group you want to use with PyroCluster.
- Drag the "Fluid" group to Particle Geometry > Particle Group
- Apply a "PyroCluster" shader to the "Particle Geometry" object.
- Add an "Environment" object and attach the "PyroCluster - Volume Shader".