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Basic Facts

Extended functionality is only available with Cinema 4D Studio, e.g. connections to Thinking Particles, PyroCluster, MoGraph, Hair, etc.

RealFlow | Cinema 4D

  • is a fluid simulation plugin for Cinema 4D R15, R16, and R17 (Windows and Mac OS X)
  • lets you simulate the full range of fluids from watery to highly viscous with high accuracy
  • is fully integrated and does not need any third-party plugins or exchange tools – the entire process of scene setup, simulation, meshing, shading, and rendering is done within Cinema 4D's environment
  • provides its own particles system and the plugin's basic fluid simulation tools are available with any Cinema 4D package (Prime, Broadcast. Visualize, Studio)
  • supports interaction with animated (key and PLA) and static objects; dynamics have to baked.

RealFlow | Cinema 4D does not include

  • tools for large scale fluid simulations, splash, foam, bubbles, and mist generation ("Hybrido")
  • geometry displacement for wave surfaces ("RealWave")
  • rigid and soft body dynamics, fracture tools, MultiJoints ("Caronte")
  • RealFlow's C++, Python, and Graphs interfaces
  • re-timing and particle selection tools.

OS X

Close your Cinema 4D application. Extract the RealFlow | Cinema 4D package and drag the archive's content to the “plugins” folder of your Cinema 4D version. After the installation, start Cinema 4D. The plugin appears under “RealFlow” in Cinema 4D's main menu.

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