This is place where the type of fluid is defined, e.g. water, honey, paint, syrup, etc. It is possible to
- attach multiple emitters to one common "Fluid" container under "Simulation". In this case, all emitters will share the same properties adjusted here.If you want to simulate fluids with different properties (e.g. → water and foam) and make them interact you have to use two individual fluid container
- add more than one fluid per scene, but the fluids are not able to interact.
Type
There are three different fluid types available:
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