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Here are some quick tips for your work with RealFlow | Cinema 4D.
Scene Tree
We recommend grouping all RealFlow | Cinema 4D elements under the “Scene” tree. This will not only help to keep your project clearly arranged, but will prevent you from problems as well.
Naming
It is a good idea to either keep the names assigned by RealFlow | Cinema 4D, or use meaningful names for a scene's “Fluid” containers, e.g. “Water”, “Chocolate”, or “Oil”. Please avoid identical names, although they are supported by Cinema 4D:
- With identical names there is always a probability that simulation files are overwritten.
- You also might not be able to identify scene elements when a scene is reopened after a longer period of time.
Simulation
- A simulation is triggered with a click on Cinema 4D's "Play" button in the timeline. Bear in mind that the simulation is not saved unless you → cache it.
- Viewport simulations cannot be replayed, but resumed as long as you do not go to another frame.
- We recommend using the F8 to interrupt a simulation. With large particle counts the "Break" button might not react quick enough.