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Here you specify which emitters should be connected to a "Fluid" container:

  • All emitters of a "Fluid" container share the same physical properties adjusted in the "Particles" tab.
  • If you want to simulate the interaction of fluids with different properties, e.g. oil and water, you have to use individual domains.
Linked Emitters

Emitters, linked to a specific "Fluid" container appear here or can be dragged to the field. The mode of operation is exactly the same as with including and excluding objects from Cinema 4D's light sources. for example.