→ RealWave is a tool for displacing a surface with so-called → “Modifiers” “Modifiers” to simulate wave structures. Objects can also interact with the waves and create secondary splashes. These splashes consist of standard particles, while the surface is stored in RealFlow's SD format. Both elements can be meshed using the “RealFlow RenderKit Mesh” tool to get a seamless connection between waves and splashes.
Please bear in mind that the RealWave node's SD export resource must be enabled in RealFlow's → “Export Central” “Export Central” dialogue.
3DS | C4D | HOU | LWV | MYA | XSI |
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Insert RealWave | Insert RealWave | Insert RealWave | Insert RealWave | Insert RealWave | Insert RealWave |
| RealWave File | RealWave File | RealWave File | RealWave File | RealWave File |
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Polygon Size | Polygon Size | Polygon Size | Polygon Size | Polygon Size | Polygon Size |
Resolution | Resolution | Resolution | Resolution | Resolution | Resolution |
Radius | Radius | Radius | Radius | Radius | Radius |
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