The settings under “Display” are used to visualize the particles' attributes. Different colours can be used to mimic certain behaviour or a particular fluid type, e.g. fire or dust. The mode of operation is very similar to the “Display” panels of RealFlow's → SPH emitters and → Hybrido domains.
C4D | LWV | MYA | XSI | |
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Show Particle Cloud | Show Particle Cloud | Show Point Cloud |
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Display As | Display As |
| Mode | |
Circle Direction |
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| ||
Circle Radius | Circle Radius |
| Line/Point Size | |
Level of Detail | Level of Detail | Particles LODPoints Display % | ||
Show Mesh | Show Mesh | Show Mesh | ||
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| Mesh LOD | |
Auto Update Frame | Auto Update Frame | Auto Update Frame | Update Mode | Update Mesh |
Update Mesh | Update Mesh | Update Mesh | ||
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| Triangle Count |
| Show Channel |
Show Channel | Show Channel | Show Channel | ||
Channel Color | Color Min/Max | Start/End Color | Start/End Color | |
Automatic Range | Automatic Range | Automatic Range | Automatic RangeMin/Max Value | |
Min/Max Value | Min/Max Value | Min/Max ValueCurrent Min/Max | ||
Current Min/Max | Current Min/Max | Current Min/Max |
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If you have chosen "Circles" from the "Display as" menu you can determine the circles' orientation here. This option does not affect the rendered image.
Level of Detail (C4D, LWV), Particles LOD (MYA
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This parameter works on a percentage basis: if your file contains 100,000 particles, for example, then a "Level of detail" value of 50 will display around 50,000 particles. This option does not affect the rendered image.
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The mode of operation is exactly the same as described above, but here the mesh is affected.
Auto Update Frame (C4D, LWV, MYA
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With this function the mesh will be updated automatically with each frame of your animation. Depending on the size of your mesh this process can require some time. If you want to render animations, this option must be checked.
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If you want to visualize a channel just select one from the drop-down menu. The particles will be displayed with the adjusted colours. Some channels do not show any difference, because they only have constant values, e.g. mass. Please read more about channels → here.
Channel Color (C4D) | Color Min/Color Max (LWV) | Start Color/End Color (MYA
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The colours, defined here, will be used to dye the particles based on the chosen channel.
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