Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This panel provides everything you need to load and manage particle file sequences. It is possible to load more than one sequence, and you can either create a separate "RealFlow RenderKit Mesh" object for each file pool or combine them within a single node.

We recommend reading the → “RKM RKM – Quick Start” Startchapter for a brief workflow description.

...

3DS

C4D

HOU

LWV

MYA

XSI

Path and Prefix

Path and Prefix

Path and Prefix

Path and Prefix

Path and Prefix

Path and Prefix

 

 

 

 

Type

Type

Add Sequence

 

 

 

Add Sequence

Add Sequence

Remove

 

 

 

 

Remove

Offset

Offset

 

Offset

Offset

Offset

Radius

Radius

Radius

Radius

Radius

Radius

Core/Splash

Core/Splash

Core/Splash

Core/Splash

Core/Splash

Core/Splash

Max Velocity

Max Velocity

Max Velocity

Max Velocity

Max Velocity

Max Velocity

Subtractive

Subtractive

Subtractive

Subtractive

Subtractive

Subtractive

Wait

Wait

Wait

Wait

Wait

Wait

Mute

Mute

Mute

Mute

Mute

Mute

Viewport Color

Viewport Color

 

Viewport Color

Viewport Color

 

 

 

Display Mesh

 

 

 

 

Padding

 

Padding

 

 

 

Start/End Frame

 

Start/End Frame

 

 

Path and Prefix

Here you will see the path to the loaded particle sequence. You can either enter a path manually or open a file browser.

...

  1. In RealFlow's “Statistics” panel which is available for → Hybrido domains and →  and → SPH emitters. Under “V min/max” you can see the values.

  2. In the “RealFlow RenderKit Particler” node's → “Preview Object” Preview Object (3DS)", → “Display” Display (C4D, HOU, MYA, LWV)", or → “RkViewer” RkViewer (XSI)" panel. The values are displayed under “(Current) Min/Max”.

...