Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This is the place to determine the look of the rendered particles. You can apply predefined object types to the particles – in most cases you will use the sphere primitive – or even arbitrary instance objects, although this option is not available for every RFRK version.

 

3DS

C4D

HOU

LWV

MYA

XSI

Render Type

Render Type

Render Type

Render Type

Render Type

Render Type

Instance Object

Instance Object

Instance Object

Instance Object

Instance Object

instobj

Axis

Axis

Axis

Axis

Axis

Axis

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

 

Scale

 

Scale

 

 

 

Create TP Particles

 

 

 

 

 

Keep Order of Particles

 

 

 

 

 

Life Time

 

 

 

 

 

 

 

Create Particle System

 

 

 

Share all Frames (Team Render)

 

 

 

 

...