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NEW FEATURES IN MAXWELL 5


Image courtesy of Quentin Chaillet (www.qchaillet.com)


Maxwell Render can render referenced MXS files, if you don't want your geometry to be embedded in the scene. This allows you to replace repetitive or complex static geometry in your main scene by a reference to an MXS file (containing the object(s) and materials), and Maxwell will take the geometry from that external file at render time, before voxelization, dramatically reducing the main scene export time and the size of the scene file (saving space in disk and bandwidth on transfers for network rendering). 

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In Maxwell 5, you can now put one reference inside another one and another one and another one,... This was not possible before. You can nest several references one inside the other up to 32 nesting levels.



This will allow for more complex setups where you can have several trees referenced inside the mxs file of a house, which is also referenced into the scene of a town, which is referenced into an empty scene where you only adjust the camera and sun parameters.

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