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  • Create a ground object and set its "Dynamics" option to "Passive rigid body".
  • Add a rocket object ("Rocket01") and set its "Dynamics" option to "Soft body".
  • Add a null ("Null01") and a "Gravity" daemon.
  • Create a camera and move it until you see the object in the camera's focus.
  • Switch to camera view with the 5 key.
  • SceneCamera01 > Node Params > Node > Parent to > Null01
  • SceneCamera01 > Node Params > Camera > Link target > Null01

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