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emitter = scene.get_PB_Emitter("RW_Crest_Splash01") particles = emitter.getParticles() for particle in particles: if (particle.isBelowRealWave()): emitter.removeParticle(particle.getId()) |
Getting Particle Layer Particles
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emitter = scene.get_PB_Emitter("RW_Crest_Splash01") particles = emitter.getParticles() for particle in particles: if (particle.isBelowRealWave()): emitter.removeParticle(particle.getId()) |
Getting Particle Layer Particles