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The script will add random or uniform colors to a selection of objects:
Code Block | ||
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import random
colourModes = ["Random colours","Uniform colour"]
guiForm = GUIFormDialog.new()
guiForm.addListField("Colour mode", colourModes, 0)
guiForm.addIntField("Red (0-255)", 255)
guiForm.addIntField("Green (0-255)", 255)
guiForm.addIntField("Blue (0-255)", 255)
guiForm.addBoolField("Activate RBD mode", False)
if (guiForm.show() == GUI_DIALOG_ACCEPTED):
mode = guiForm.getFieldValue("Colour mode")
rbdActivation = guiForm.getFieldValue("Activate RBD mode")
nodeSelection = scene.getSelectedNodes()
for entry in nodeSelection:
if (mode == 0):
red = random.randint(0, 255)
green = random.randint(0, 255)
blue = random.randint(0, 255)
if (mode == 1):
red = guiForm.getFieldValue("Red (0-255)")
green = guiForm.getFieldValue("Green (0-255)")
blue = guiForm.getFieldValue("Blue (0-255)")
colour = Vector.new(red, green, blue)
entry.setParameter("Color", |
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colour) if (rbdActivation == True): entry.setParameter("Dynamics","Active rigid body") else: scene.message(str("Script cancelled by user")) |