The noise function gives you extra realism by adding a random force field. This daemon can be used to randomly disturb particles or objects, which is particularly useful for nebula-like effects and simulating air turbulences.
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RealFlow Scene
In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree drag the appropriate "Scene" node to this field.
Linked Fluids
All fluid containers inside the drag-and-drop field will be affected by the daemon. The first fluid container in the scene is linked automatically, others have to be attached manually.
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RealFlow's noise functions create a pattern that is repeated over time. With 0 the noise pattern remains constant during simulation. With higher settings, the noise pattern will change faster, but it will also be repeated in shorter cycles.
Bounded
A bounded “Noise Field” is restricted to a sphere, which is displayed in the viewport around the node’s centre. You can use the parameters from the “Objects” tab or Cinema 4D's scale tools for resizing the daemon.