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Here you find all settings for the creation of rigid elastic materials.

 

The parameters are subdivided into two sections:

Table of Contents
maxLevel3
minLevel3

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Elastic

RealFlow Scene

In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project:

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"Autocollision" simulates the repulsion forces between different objects inside the same domain to avoid interpenetration. We do not recommend values greater than 1. The substeps and iterations settings in the "Scene" node's → "Solver" tab influence how this parameter acts on the body.

Body Stiffness

Particles inside a rigid object always tend to maintain their original shape. Values, less than 1, introduce a small amount of elastic behavior. We do not recommend values greater than 1. The substeps and iterations settings in the "Scene" node's → "Solver" tab influence how this parameter acts on the body.

Damping

Damping smoothens the relative velocities between nearby particles. A small amount of damping helps to stabilize a simulation, while higher values introduce viscosity to the material.

Max particles

Please enter a value to stop emission at a certain amount of particles. "Max particles" is based on the total amount of emitted particles. Let's say you have entered "50,000". If there are currently 1,000 particles in your scene, but you have already deleted 49,000 particles RealFlow will stop the emission.

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